#include "colors.inc" #include "skies.inc" plane { y,-5 //normal { onion 2 scale 5} pigment { Blue } //warp { turbulence 1.5 } } finish { reflection 1 } } julia_fractal { <-0.083,0.0,-0.83,-0.025> quaternion sqr max_iteration 8 precision 15 pigment { Red } translate -3*y+3*z } /*lathe { linear_spline 5, <2, 0>, <3, 0>, <3, 5>, <2, 5>, <2, 0> pigment {Red} scale .1 translate -2*z+-5*x }*/ sphere { <-16,4,20>,2 pigment { White } finish { phong 2 } } sphere { <16,4,20>,2 pigment { White } finish { phong 2 } } sphere { <0,2,0>,2 pigment { White } finish { phong 2 } } sky_sphere { S_Cloud5 } light_source{ <5,5,-5> White } light_source{ <5,5,5> White } camera{ location <0, 2, -10> look_at 0 }