{"id":734,"date":"2014-11-23T23:24:29","date_gmt":"2014-11-24T04:24:29","guid":{"rendered":"http:\/\/crschmidt.net\/blog\/?p=734"},"modified":"2014-11-23T23:24:29","modified_gmt":"2014-11-24T04:24:29","slug":"initial-warlords-of-draenor-thoughts","status":"publish","type":"post","link":"https:\/\/crschmidt.net\/blog\/archives\/734\/initial-warlords-of-draenor-thoughts\/","title":{"rendered":"Initial Warlords of Draenor Thoughts"},"content":{"rendered":"<p>Today, I started playing WoW: Warlords of Draenor.<\/p>\n<p>After playing for two hours (just hitting level 91), I have to say that it certainly feels compelling: there was essentially no point in the story where I felt like the action stopped. I moved from task to task &#8212; helping defeat a massive army, unlocking some members of the Shadow Council, then moving on towards building a Garrison, and establishing a foothold in Shadowmoon Valley &#8212; without ever feeling like there was really a stopping point in the action. The quests almost never *felt* like the &#8220;Collect N items&#8221; variety &#8212; there was no point where I was running around lost in the woods looking for that one last kill.<\/p>\n<p>The new quest markers &#8212; with world-visible highlighted objects to click on, instead of the old-school sparklies &#8212; was an interesting change, as is the outlining of targeted\/hovered interaction targets. The Garrison building is interesting.<\/p>\n<p>I will say one thing though: I still have no real clue what&#8217;s going on. Part of this comes from the way that I play &#8212; I&#8217;m pretty rarely one to read quest text, though I will typically try harder than average on my first play through. Still, even more so than usual, I&#8217;m a bit lost&#8230; like, I came through a portal, and then it was destroyed&#8230; but who are all these people who are already here? Are they just people who live here, or also people who came through the portal? Why are we setting up a base &#8212; is our goal to get back to the portal, or &#8230; what?<\/p>\n<p>I think that I could make reasonable guesses at this, but as is often the case in WoW, I feel like I&#8217;m missing some key plot elements here that would explain what is actually going on.<\/p>\n<p>Mechanics-wise, the Garrison functionality seems an interesting change, though I&#8217;m having a little bit of trouble following the mechanics. Marksmanship hunters seem like they&#8217;ve had a few changes, but so far the only real change I noticed is that somehow my keybinds got reset, so most of my buttons didn&#8217;t work; since I was kitted out in reasonably high-level gear before the expansion, killing things is mostly too easy to care about hitting multiple buttons, so I&#8217;ll have to learn those things at some point, but I haven&#8217;t yet. Also, I think my health is a lot smaller now? And the amount I hit for? But I assume that those are side effects of some kind of numbers change, and not based on any real relative performance change. (I heard an &#8216;ilevel squish&#8217; was coming, but I really have no idea what happened, since I never paid attention.)<\/p>\n<p>Anyway, I think it&#8217;s interesting enough to keep playing, but I wanted to write down my initial thoughts in the meantime.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today, I started playing WoW: Warlords of Draenor. After playing for two hours (just hitting level 91), I have to say that it certainly feels compelling: there was essentially no point in the story where I felt like the action stopped. I moved from task to task &#8212; helping defeat a massive army, unlocking some [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[118],"tags":[],"class_list":["post-734","post","type-post","status-publish","format-standard","hentry","category-world-of-warcraft"],"_links":{"self":[{"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/posts\/734","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/comments?post=734"}],"version-history":[{"count":0,"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/posts\/734\/revisions"}],"wp:attachment":[{"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/media?parent=734"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/categories?post=734"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crschmidt.net\/blog\/wp-json\/wp\/v2\/tags?post=734"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}